Over the next few days the +10 team will be sharing our most recommended games from this year. It’s impossible to choose a favorite, so we’re sharing with all of you the ones we loved the most! -Raeyn
Hey all! Here are my most highly recommended games from this year. It’s been a good one.
A wonderful little choose-your-own adventure story that challenges you to circumnavigate the globe in – you guessed it – 80 days. This game won multiple accolades, including TIME’s Game of the Year in 2014 (when it was released for iOS and Andriod; this year it was released for Windows and OS X), but it seems to have been overlooked by a lot of gamers, which is sad because each story it tells is a great weaving of historical and mythological threads full of great characters and – unsurprisingly – fantastic locations. Each playthrough is different, and my personal favourite came when I got stuck in the Arctic circle prompting a genuinely touching moment between player character Passepartout and injured travelling companion Phileas Fogg which bordered on a genuine love story. This game is one that’s had me coming back to it over and over again whenever I had a couple of spare hours. It’s also one I’ve been able to share with my family over these holidays, with my sister being a particular fan.
This game meant so much to me. It’s as though they searched through the recesses of my brain to create a game that would make a list like this for me. I have found this year that it’s a truly weird thing to be plugged into a great international (but primarily US based) community of gamers but to physically be in a sleepy UK town, separated by distance, time zones, and cultural experiences from the hub of activity. Everybody’s Gone to the Rapture is based in essentially exactly where I live, down to the very county (albeit 40 or so years ago), and that was such a novelty to me that I was pushed to buy a PS4 so that I could play the game. It was so worth it. It turned out to easily the most beautiful game I played this year, both aurally and visually, and in terms of the story, which touches on sexism, racism, and the wider isolation of separation. Whilst it was the setting that hooked me at first, I can’t recommend the game highly enough for the rest of the atmosphere and experience.
Another beautiful game. A relatively simple combat-free exploration game about protagonist Miku, her family, and a mysterious flooded city. By sailing and climbing through the world, three separate stories are unfolded through wonderfully minimalistic pictographs, but often more fun is simply searching for the plant encrusted sea creatures that inhabit the flooded city – my personal favourite being the dolphins that will cheerily follow Miku’s boat.
A brilliant story of intrigue in the delightfully colourful world of 2060s Neo San Francisco full of characters of every kind of diversity – including the futuristic example of genetic enhancements. These characters, however, are so much more than their diversity; each one has a story and personality and it’s all woven together into a genuinely heart warming and funny story. And if you don’t get the best ending right away, you’ll want to play it again immediately. Or at least, that’s what I’m doing.
Overall, this year’s been great for games! I want to put in an honourable mention for Life is Strange, Fallout 4, Undertale, and Ori and the Blind Forest, all of which I really loved this year as well. And a great big thank you to the +10 crew and all of you for making this year great too! Here’s to an even better 2016.